Gameflip: Creating a Decentralized Ecosystem for the Gaming industry
While the exponential growth of cryptocurrency is evolving, startups are rising with inventive concepts by integrating blockchain technology. Industries like digital advertising, banking, public sectors and other merchants are already on top in a crypto market; the gaming industry is also advancing its network with the decentralized ecosystem. And here comes Gameflip.
Gameflip is a brand new blockchain-based startup which is introducing a new decentralized network across the gaming industry. Its vision is to serve economic value among the network participants, i.e., game developers, publisher, and gamers. Besides, the digital goods marketplaces and transaction enablers will also be into consideration.
The Gaming Market
The digital gaming industry is growing enormously. According to newzoo, “the digital game revenues will account for $94.4 billion or 87 percent of the global market. While mobile is heading up the game market, it occupies more than half of the total games market.”
Some gamers buy digital goods from private marketplaces like Forums (such as Reddit, Steemit, etc.). Gamers on these platform “trade at their own risk” and such platform doesn’t hold any protection for buyers and sellers. In some cases, fraud is absolute where seller only receive the payment but not deliver the product. Following this, buyer pays out via Paypal and for not receiving expected outcomes, will file a chargeback.
Gameflip: an Overview and Growth
Gameflip was established in 2014 in Silicon Valley, California, USA as a new decentralized ecosystem. The firm is backed by the specialized crew in gaming industry embracing technology experts, experienced game professionals, and dynamic entrepreneurs. Over the past two years, Gameflip’s platform witnessed tremendous growth in gaming stand, and now with the approach of the decentralized ecosystem, it is advancing the digital gaming industry.
Raising more than $10 million, Gameflip’s entry in the decentralized market for digital goods has a network of two million registered users and 500,000 monthly visitors.
Global games publishing follows the well-organized Gamflip’s chain and developing business module (Aeria Games). The platform contributes to 11 languages adding 40 million gamers on its network.
Gameflip announces FLIP token sale for Gamers
The platform ensures high security to buy and sell digital gaming goods to two million gamers. Potentially it derives million of the Mobile app and web views. By integrating blockchain technology, the FLIP token (symbol FLP) is heading up the digital gaming industry and increasing ubiquitous liquidity.
The network has successfully enclosed its Pre-ICO reaching 112 percent of projected funds. The ICO starts on December 4, 2017, at 19.00 UTC and ends on January 29, 2018, at 19.00 UTC.
Token tag: FLIP (symbol FLP)
Currency accepted: ETH
Members of Gameflip’s result-oriented team
- JT Nguyen – Co-founder and CEO
- Terry Ngo –Co-founder and CTO
- Bryan Talbot – Head of Engineering
- Matheus Arnellas: Head of Live Operations
- Ed Kim: Head of Business Development
- Udayan Sharma: Head of Marketing
- Tony Simonovsky: ICO success Manager
The advisors of Gameflip have expertise in payment industries and breakthrough gaming technology. The crowdsale will end at the earliest once:
- 72 hours after raising 30,000 ETH
- 43,200,000 FLIP tokens are purchased
And the unsold tokens will be burned at the end. FLIP is already listed on the EtherDelta exchange, with support from HitBTC and LiveCoin coming soon.
Gameflip focuses on gamer-earned digital goods than direct-from-publisher digital goods.
What does Gameflip Bring for the Participants in particular?
The decentralized ecosystem creates higher liquidity and a huge demand for their digital goods. Gameflip’s new gaming era prevents fraudulent activities.
Game publishers & developers space
Gameflip significantly derives higher revenue by allowing users purchase digital goods at a higher price. Since the payment made via blockchain technology, publishers receive a commission and additionally, publishers hold significant rewards for supporting the FLIP adoption.
The platform by introducing new decentralized ecosystem in the gaming industry is creating a bench market for potential opportunities from gamer-earned digital goods.